Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Assassin

Notices

Reply
 
Thread Tools Display Modes
Old May 07, 2007, 07:17 PM // 19:17   #21
Forge Runner
 
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
Advertisement

Disable Ads
Default

Moriz,

Your general guide seems very nice.

I will agree with items: #2 & 4.

#1 - don't degrade Mesmers.

#3 - Siphon Speed, Impale, Expose Defenses, or Shadowy Burden + Black Lotus Strike = off-hand + energy regain.

I like Recal over AoD, only because it is a non-elite (teleport out over teleport in).
Pick Me is offline   Reply With Quote
Old May 07, 2007, 08:28 PM // 20:28   #22
Krytan Explorer
 
tortugan's Avatar
 
Join Date: Jun 2005
Guild: [DVDF]
Default

Quote:
Originally Posted by Pick Me
Moriz,

Your general guide seems very nice.
#3 - Siphon Speed, Impale, Expose Defenses, or Shadowy Burden + Black Lotus Strike = off-hand + energy regain.
Impale isn't a hex anymore.
tortugan is offline   Reply With Quote
Old May 07, 2007, 08:43 PM // 20:43   #23
Krytan Explorer
 
Samurai-JM's Avatar
 
Join Date: Nov 2006
Guild: The Krimzon Odyssey [KO]
Profession: A/
Default

I wish impale was still a hex... but then it would be way too overused O_O A 5e hex that does 100+ dmg and deep wound when using a dual attack? Overkill. It's balanced where it is now.
Samurai-JM is offline   Reply With Quote
Old May 07, 2007, 09:29 PM // 21:29   #24
Lion's Arch Merchant
 
Healers Wisper's Avatar
 
Join Date: Apr 2007
Location: Anaheim, CA
Guild: BoMB
Profession: N/
Default

thanks for the guide. It has helped me alot. I am also sorry for being one of those noob sins that cause the bad reputation. I found myself dead in the middle of mobs alot before trying to implement tips from this guide. I am able to keep on my feet alot better now. Thanx
Healers Wisper is offline   Reply With Quote
Old May 07, 2007, 09:45 PM // 21:45   #25
Frost Gate Guardian
 
Join Date: Jul 2006
Profession: A/N
Default

Guide is really nice, as some of above poster I can't say I totally agree with everything. Like "dump lead attack" claim for example. And assassin puller is not that great as well. Main tank should be the puller IMO so there will be far less aggro management problems. But the guide is just great for the newcomers

P.S. Looking forward for your intermediate guide =)

P.P.S. How about a stickie for this one? =)

Last edited by Glider of chaos; May 07, 2007 at 09:50 PM // 21:50..
Glider of chaos is offline   Reply With Quote
Old May 08, 2007, 12:31 AM // 00:31   #26
Krytan Explorer
 
Samurai-JM's Avatar
 
Join Date: Nov 2006
Guild: The Krimzon Odyssey [KO]
Profession: A/
Default

The original post was nearly a year ago, don't count on it I might plan to make a more advanced one eventually though.
Samurai-JM is offline   Reply With Quote
Old May 08, 2007, 01:06 AM // 01:06   #27
über těk-nĭsh'ən
 
moriz's Avatar
 
Join Date: Jan 2006
Location: Canada
Profession: R/
Default

holy thread resurrection batman!

anyways, even though the guide is 1 year out of date, it's still pretty good generally.

as for the pulling and "dump lead attacks" part....

the pulling comment is really more as a way to increase your individual playing skills. in the process of learning how to pull, you learn good positioning and battlefield awareness, which are vital to any assassin players in pve.

the "dump lead attacks" comment is widely supported. the whole lead->offhand->dual combo system is poorly conceived and implemented, and most lead attacks are simply not worth their skill slot and energy cost.
moriz is offline   Reply With Quote
Old May 08, 2007, 05:03 AM // 05:03   #28
Frost Gate Guardian
 
Join Date: Jul 2006
Profession: A/N
Default

oh... lol. ^^
I guess I shouldn't post comment in "falling asleep" state after all XD

"dump lead attack" part:
The thing is that those lead-ignoring attacks usually have significant recharge times. It's basically fast recharge+moderate damage vs long recharge+spike damage. Considering various circumstances like heroway, PuGs and team builds it's not all that simple as just "lead sucks!" statement.

"pulling" part:
Well, pulling really teaches great deal of stuff but it in end-game areas non-tank puller really can mess the things up. On the other hand considering that guide was aimed at newcomers you're basically right

Last edited by Glider of chaos; May 08, 2007 at 08:57 AM // 08:57..
Glider of chaos is offline   Reply With Quote
Old May 08, 2007, 07:30 AM // 07:30   #29
Krytan Explorer
 
Laenavesse's Avatar
 
Join Date: Nov 2006
Guild: The Shadow Tower
Profession: A/
Default

@ Gilder:

wait, did you said pulling at end-game areas is BAD?! o_O I'm not sure what you mean by that as there are more mobs there than anywhere else o_o

and on the lead attacks statement:

in pve, going straight to the offhand-->dual combos is not as wise, mainly because more often than not, you'll only get the offhand (offhand and one dual if you're lucky) and then you'll have to wait for your offhand to recharge, unless you got two. A lot of the lead attacks now have been buffed to have reasonable cost AND recharge times.
Laenavesse is offline   Reply With Quote
Old May 08, 2007, 08:57 AM // 08:57   #30
Frost Gate Guardian
 
Join Date: Jul 2006
Profession: A/N
Default

Oh, i meant non-tank pulling only, sorry %)
Glider of chaos is offline   Reply With Quote
Old May 08, 2007, 01:39 PM // 13:39   #31
Forge Runner
 
XvArchonvX's Avatar
 
Join Date: Nov 2005
Profession: R/
Default

Quote:
Originally Posted by Laenavesse
A lot of the lead attacks now have been buffed to have reasonable cost AND recharge times.
Qft, leads are a much more reasonable choice than before. If you are having trouble getting your attack chain off, then you either need an IAS or to target different enemies that your group isn't pummeling. Assassins are really a class meant to go off target anyways. Relying on Golden Phoenix alone makes you very enchant reliant, which is a very bad idea in many places.
XvArchonvX is offline   Reply With Quote
Old May 09, 2007, 10:45 PM // 22:45   #32
Forge Runner
 
Sir Pandra Pierva's Avatar
 
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
Default

Agreed also I would say an a/mo using [skill]Healing Hands[/skill] can tank pretty well when in the back. They can stay in there much longer than any normal sin build.
Sir Pandra Pierva is offline   Reply With Quote
Old May 10, 2007, 12:03 AM // 00:03   #33
Frost Gate Guardian
 
Kiba of hidden leaf's Avatar
 
Join Date: Oct 2006
Guild: Knights of the Ninth
Profession: R/
Default

An assassin with an offensive elite would do more damage, killing the target faster, giving you less time on the frontline. Eliminating the need to tank.
Kiba of hidden leaf is offline   Reply With Quote
Old May 10, 2007, 02:26 AM // 02:26   #34
Lion's Arch Merchant
 
dicecube's Avatar
 
Join Date: Apr 2007
Profession: N/
Default

Quote:
Originally Posted by Sir Pandra Pierva
Agreed also I would say an a/mo using [skill]Healing Hands[/skill] can tank pretty well when in the back. They can stay in there much longer than any normal sin build.
easy there invincible sin..why not just reroll as a warrior? or better yet, death's retreat out of harms way.

Last edited by dicecube; Mar 04, 2008 at 12:28 AM // 00:28..
dicecube is offline   Reply With Quote
Old May 10, 2007, 03:12 AM // 03:12   #35
Forge Runner
 
XvArchonvX's Avatar
 
Join Date: Nov 2005
Profession: R/
Default

Quote:
Originally Posted by Sir Pandra Pierva
Agreed also I would say an a/mo using [skill]Healing Hands[/skill] can tank pretty well when in the back. They can stay in there much longer than any normal sin build.
Assassins really shouldn't tank except for extremely rare instances and even then, HH probably isn't the way to go.
XvArchonvX is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:11 PM // 15:11.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("